The second part about the DL shedding boils down to Mut 20 coins each snap essentially being a coin flip between OL and DL and also we notice those awful flips more because they shouldn’t be happening but they sadly do. It wraps around into the coding that is awful and interactions haven’t been updated in a couple of years. Even the folks working on Madden nfl have admitted they do not know how they work because it is code in addition to legacy code and it is sadly something that will never be”fixed” because it would have to be rewritten and remade from the bottom up. (Which I Hope happens a while lol)
It sucks. But there aren’t any secret hidden mechanisms in Madden nfl which changes players make plays happen/not occur or To be better/worse or predetermines Wins or Losses. I was mad about the above the head thing too then I understood that it only occurs to the briefer players and if you have a look at the replay the ball is put higher to some taller receiver which almost looks like it’s the way it should be sometimes.
I don’t know if I would put Elo Hell or Equalizer at the same discussion. One is largely depending on the players ability and teamates seriousness towards winning while another one is an immediate contributor towards Madden nfl drama of Madden nfl. That being said, game developpers of large businesses have came out and admitted their game contained”DDA/Scripting”. Ken Levine, match creator of Bioshock composed on Twitter from 2017″first shots from an enemy in BioShock always missed.that was the design.” Paul Hellquist, sport developper Bioshock on Twitter at 2017:”In Bioshock in case you’d have taken your final pt of dmg you instead were invuln for abt 1-2 sec so that you get more”barely survived” moments.” Jennifer Scheurle, developper for ArenaNet verified that Assassin games and Doom possess the mechanics inside.Imagine ppl anticipating a simulation adventure from a company with the exclusive simulation permit who advertises their product as SIMULATION. No excuses with the fire power these AND consoles that are current have. Frankly I could agree having a simulation mode could be cool and have no problem with that. With that said, you are in a little group of people who’d be cool losing games because of the AI creating a”mistake”. The players that complain about”cheese” would not be cool with RNG player mistakes.
It should still be simulation in the sense that football theories should still apply. I get what you are saying about counters. BUT those counters should be determined by FOOTBALL. Not completely unrealistic glitchy theories that would not work irl. Example: If my opponent is doing something glitchy on offense and I result to blitzing. But I can’t predict a stock blitz (we KNOW that operate lol). Its completely absurd that you need to go on the internet to buy Madden nfl 20 coins prevent something as straightforward as a stretch play. ZERO irl concepts apply to this”simulation” game.