It is a game that’s preserved many of its players through continuous updates and unrivalled RS gold audience interaction; log for a month and you may have missed something that the community will be referencing for the upcoming few years.
And those are just the largest changes: Runescape has additionally obtained around 650 other feature upgrades in that time, and of course countless patches and fixes which have been deployed. The simple fact that Jagex eliminated the Wilderness for three years still feels like an insult to some past self – even though I was not playing at the time.
Returning after so much has changed is uncanny, because basically it is exactly how I remembered it from 2006. Ten years has done nothing to weather this monster.
In spite of all of the upgrades, slipping back into the same old regime of grinding tools and sprinting to the nearest bank to market them is seamless.
My experience of Runescape in 2006 was mainly this: grind for hours, buy a few cheap OSRS gold shiny new gear, smash keyboard upon realising my battle level wasn’t enough to equip it, grind battle degrees, equip gear, get killed in the Wilderness, lose shiny new gear, replicate.