Now that I’ve learned to enjoy Path of Exile’s core poe currency match, I’m also starting to appreciate Course of Oriath. As I mentioned, it introduces six new functions for a total of ten. This replaces the genre-standard difficulty system, where I’d normally play precisely the exact same material over and over at greater difficulties. Technically four of the newest acts are a retread through recognizable zones, but there is constant detours to new locations and dramatic changes to the scenery to help keep things interesting. Beyond this, there’s a whole endPOE match to look forward to, however I’m not sure if I will even get there. I’ve already been studying other build guides and I’m itching to try out something new, to experience which slow transformation from weakling to god-like but using a brand new playstyle.
Path of Exile is a massive POE game to attempt to understand. There is still heaps of systems I do not understand and a list full of items I do not quite know how to use. But it has revived the power dream that ARPGs have fundamentally been about. One that, for me, has largely remained dormant since those sleepless nights playing Diablo 2.
buy poe orbs includes seven playable characters, although only six are initially unlockable. The seventh, the Scion, can be unlocked by rescuing her from a cage in the Upper Scepter of God region of Act 3.