I truly wish to verify how weapon skill really functioned to classic wow gold servers that are personal. I know for true that many private servers like elysium intentionally modified the mechanics with weapon ability to reduce the huge gap between +4 weapon ability and +5 so as to make it more linear (you’d essentially gain like 3 percent hit from 304 to 305 weapon skill when fighting a boss). In general, excellent movie however this is actually the only thing I think you missed that is a topic among server communities.
I played with so I know all location and mob spawn type/level/name, vanilla beta rerolled on virtually all server. I know that private servers are similar to vanilla. Virtually all herb and mining vein place aren’t where they were, many missing and many extra place (don’t know why they havent used gatherer databases for location and type), their kind also different and the”infrequent” vein spawn mechanism is non existent (mended gold or truesilver etc. place even tought in vanilla almost any mithril iron and these had a percent chance to spawn their infrequent equivalent), pursuit item locations are all different (for example tanaris Gahz’ridian decoration things near ogres have a different place on earth and lots of missing), about 80% of gold in wow classic those mobs spawn at another place, have distinct movement paths. On personal servers they generally respawn exactly the lvl and kind their level was random + / – 1 level, in vanilla.
-
Rskingdom hat die Gruppe I truly wish to verify wow erstellt vor 4 Jahren, 9 Monaten